Pitch: A narrative puzzle game in which players need to establish Anna's innocence in an identity switch scheme.
Engine: Unity, C#
Other Software: Ink (Inkle)(dialogue system), Unity (3D modeling), Photoshop CC (2D art & assets), Gencraft (AI photographs)
My Roles: All (solo developer)
Timespan: July - November 2023 (≈5 months)
Brief: This game was developed as part of my final Game Design Masters degree submission.
Concept & Development: The development process was largely focused on narrative puzzle design and the establishment of intimacy between players and an untransparent, untrustworthy player character.
The exploration of this relationship was based on findings from my 2023 Master Thesis about the alignment of player and player character motivation and resulted in the expansion of my framework.